L3G-World: Real-Time Infinite World Generation with Latent 3D Gaussian Memory Paper • 2610.40614 • Published 3 days ago • 38
AnyGoal: On World Model Generalization Beyond Expert Rollouts Paper • 2610.26844 • Published 13 days ago • 47
Speculative Forcing for Efficient Autoregressive Video Generation Paper • 2610.22347 • Published 17 days ago • 95
Tetris3D: 3D Scene Generation With Objects That Fit Together Paper • 2610.10539 • Published 25 days ago • 49
GRACE: Generation-aware latent compression for efficient video generation Paper • 2610.10524 • Published 25 days ago • 76
EgoTools: Towards Tool-Centric Reasoning in Real-World Egocentric Videos Paper • 2609.39378 • Published Sep 30 • 51
World Observer: Joint Actor-Observer Generation for Persistent World Modeling Paper • 2610.02162 • Published Oct 1 • 74
Imagine3D-LLM: Teaching MLLMs to Imagine 3D Scenes Before Answering Paper • 2609.38177 • Published Sep 29 • 70
Lip Forcing: Few-Step Autoregressive Diffusion for Real-time Lip Synchronization Paper • 2606.11180 • Published Jun 9 • 36
TrackCraft3R: Repurposing Video Diffusion Transformers for Dense 3D Tracking Paper • 2605.12587 • Published May 12 • 37
DA-Flow: Degradation-Aware Optical Flow Estimation with Diffusion Models Paper • 2603.23499 • Published Mar 24 • 52
Repurposing Geometric Foundation Models for Multi-view Diffusion Paper • 2603.22275 • Published Mar 23 • 50
WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation Paper • 2603.16871 • Published Mar 17 • 61
Grounding World Simulation Models in a Real-World Metropolis Paper • 2603.15583 • Published Mar 16 • 156