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Primitive Collision Proxy Storage Specification

Primitive collision proxies are derived assets. They are intended for thin rods, racks, grids, shelves, and slot-like structures where coarse convex decomposition can close functional gaps and very fine convex decomposition can create too many mesh collisions.

Do not overwrite raw meshes or upstream XML files.

Path layout

Store primitive proxy results under:

assets/<source>/derived/primitive_collision_proxies/<category>/<asset_id>/

Example for a RoboCasa dishwasher rack:

assets/robocasa/derived/primitive_collision_proxies/dishwashers/Dishwasher031_rack1_primitive_boxes_v1/
├── metadata.yaml
├── source_refs.yaml
├── README.md
├── REPORT.md
├── proxy/
│   └── primitive_collision_proxy.json
├── mjcf/
│   ├── primitive_geoms_include.xml
│   └── primitive_collision_include.xml
├── curobo/
│   └── primitive_world.yml
└── logs/
    ├── cuboids_summary.csv
    └── proxy_generation.json

When to use this instead of convex decomposition

Use primitive proxies when the collision model must preserve gaps or slots:

  • dishwasher racks
  • wire baskets
  • grilles
  • thin support rods
  • slot separators

For block-like meshes such as doors, panels, shells, and drawer fronts, prefer CoACD convex decomposition:

docs/convex_decomposition_spec.md

Source of truth

The canonical generated representation is:

proxy/primitive_collision_proxy.json

MuJoCo and cuRobo exports are generated from the same proxy JSON:

mjcf/primitive_geoms_include.xml
curobo/primitive_world.yml

This is important because simulation and planning should use the same collision approximation whenever possible.

Run primitive proxy generation

Basic command:

python scripts/run_primitive_collision_proxy.py \
  assets/robocasa/raw/fixtures/dishwashers/Dishwasher031 \
  --mesh visuals/rack1.obj \
  --variant rack1_primitive_boxes_v1

Register a production-ready derived output in the manifest:

python scripts/run_primitive_collision_proxy.py \
  assets/robocasa/raw/fixtures/dishwashers/Dishwasher031 \
  --mesh visuals/rack1.obj \
  --variant rack1_primitive_boxes_v1 \
  --register-manifest

Do not use --register-manifest for temporary inspection runs.

Full script usage

Print current CLI help:

python scripts/run_primitive_collision_proxy.py --help

General form:

python scripts/run_primitive_collision_proxy.py <raw_asset_dir> \
  --mesh <mesh_path_relative_to_raw_asset_dir> \
  --variant <variant_name> \
  [proxy options] \
  [MJCF options] \
  [repository options]

Required argument

Argument Meaning
raw_asset_dir Raw asset directory under assets/<source>/raw/<asset_type>/<category>/<asset_id>/.

Input selection

Option Default Meaning
--mesh <path> none OBJ mesh to convert to primitive boxes. Path can be relative to raw_asset_dir or absolute. Repeat this option for multiple meshes.
--mesh-glob <glob> visuals/rack1.obj Glob used when --mesh is omitted. Repeatable.

The script currently parses OBJ geometry directly. Use OBJ input for this tool.

Repository/output options

Option Default Meaning
--variant <name> primitive_boxes_v1 Output suffix. The derived asset directory becomes <source_asset_id>_<variant>.
--output-dir <path> canonical derived path Optional explicit output directory for inspection. Do not use with --register-manifest.
--overwrite false Allow writing into an existing output directory. Use cautiously.
--register-manifest false Append the generated derived asset to manifest/assets.jsonl. Use only for outputs intended to be kept.

Compatibility rule:

  • Registered assets must use the canonical path under assets/<source>/derived/primitive_collision_proxies/<category>/<asset_id>/.
  • --output-dir is for temporary inspection only and is rejected when combined with --register-manifest.

Proxy generation options

Option Default Meaning
--name-prefix <prefix> proxy Prefix for generated cuboid and MuJoCo geom names.
--segment-length <float> 0.03 Maximum segment length before splitting a connected component along its longest axis. Smaller values produce more/shorter boxes.
--padding <float> 0.001 Extra half-extent added to each generated cuboid. Larger values make collision more conservative.
--min-half-extent <float> 0.0015 Minimum half-extent per cuboid axis. Prevents zero-thickness boxes.
--min-component-vertices <int> 4 Discard connected components with fewer vertices.
--min-segment-vertices <int> 2 Discard split segments with fewer vertices.
--allowed-contact-target X Y Z none OBJ-local point used to mark nearby cuboids as allowed-contact.
--allowed-contact-radius <float> 0.03 Radius around allowed-contact target. Cuboids whose centers are inside this radius are marked as allowed_contact.

The generated proxy categories are:

forbidden          # exported to MuJoCo and cuRobo
allowed_contact    # exported to MuJoCo for review, omitted from cuRobo forbidden world

Use allowed-contact marking for task-specific regions where contact is expected or permitted. Do not treat it as a full physical validation.

MJCF options

Option Default Meaning
--class-name <name> primitive_collision class attribute for generated <geom> entries. Empty string disables it.
--rgba-forbidden "r g b a" 0.8 0.1 0.1 0.45 RGBA for forbidden cuboids.
--rgba-allowed "r g b a" 0.1 0.6 1 0.45 RGBA for allowed-contact cuboids.
--group <int> 0 MuJoCo geom group. Empty string disables it.
--contype <int> empty MuJoCo contact type. Empty means use MuJoCo default.
--conaffinity <int> empty MuJoCo contact affinity. Empty means use MuJoCo default.

Generated MJCF files:

mjcf/primitive_geoms_include.xml       # include inside the target body
mjcf/primitive_collision_include.xml   # standalone wrapper for preview/convenience
mjcf/preview_world.xml                 # MuJoCo preview scene with raw visual mesh + collision boxes

Recommended integration:

<!-- inside the object body that should receive primitive collision geoms -->
<include file="path/to/mjcf/primitive_geoms_include.xml"/>

For visual debugging in MuJoCo, open:

mjcf/preview_world.xml

This preview keeps the original visual mesh in gray and the primitive boxes in red. By default, the red collision boxes are hidden. Press C in scripts/open_mujoco_preview.py to toggle them on and off.

Output files

proxy/primitive_collision_proxy.json

Contains:

  • format marker
  • generation params
  • source mesh stats
  • cuboid list
  • each cuboid's name, source mesh, category, position, half-size, full dimensions, component index, and segment index

logs/cuboids_summary.csv

Tabular summary for inspection:

name
source_mesh
category
component
segment
pos_x / pos_y / pos_z
size_x / size_y / size_z       # MuJoCo half-size
dim_x / dim_y / dim_z          # full dimensions

Use this file to identify boxes that are too long, too thick, or unexpectedly spanning a slot.

curobo/primitive_world.yml

cuRobo cuboid fragment generated from forbidden cuboids only. allowed_contact cuboids are intentionally omitted.

REPORT.md

Human-readable generation report with mesh stats, cuboid counts, largest cuboids, and a review checklist.

Practical presets

Dishwasher rack first pass:

python scripts/run_primitive_collision_proxy.py \
  assets/robocasa/raw/fixtures/dishwashers/Dishwasher031 \
  --mesh visuals/rack1.obj \
  --variant rack1_primitive_boxes_v1 \
  --segment-length 0.03 \
  --padding 0.001 \
  --min-half-extent 0.0015

Finer boxes:

python scripts/run_primitive_collision_proxy.py <raw_asset_dir> \
  --mesh visuals/rack1.obj \
  --variant rack1_primitive_boxes_fine_v1 \
  --segment-length 0.015 \
  --padding 0.0005 \
  --min-half-extent 0.001

Coarser boxes:

python scripts/run_primitive_collision_proxy.py <raw_asset_dir> \
  --mesh visuals/rack1.obj \
  --variant rack1_primitive_boxes_coarse_v1 \
  --segment-length 0.06 \
  --padding 0.0015 \
  --min-half-extent 0.002

Review checklist

Before registering primitive proxies in manifest/assets.jsonl:

  • Open or render mjcf/primitive_geoms_include.xml with the visual mesh.
  • Confirm boxes do not bridge functional rack slots.
  • Confirm boxes are not much thicker than the intended rod/wire collision margin.
  • Confirm the chosen segment-length is not creating too many boxes for MuJoCo or cuRobo.
  • Confirm allowed-contact cuboids, if used, are task-specific and documented.
  • Run:
python scripts/validate_asset.py assets/<source>/derived/primitive_collision_proxies/<category>/<asset_id>
python scripts/validate_asset.py --all

Manifest rule

Primitive proxy results are real derived assets and must be indexed in:

manifest/assets.jsonl

Only register reviewed outputs that should be reused. Temporary trials should not be listed in the manifest.