title: A dispatch convention to start with
summary: >-
The minimal contract between the KohakuTPU compiler's artifact and an on-chip
SysNode runner, for one node on one mesh. What mesh_art.c already does,
written down as a starting point.
tags:
- cpu
- rv64
- sysnode
- dispatch
A dispatch convention to start with
Scope: one SysNode, one mesh, no interlink. This is the tractable case — the compiler owns tiling, addressing and ordering; the SysNode is a thin runner that replays the artifact. Multi-node (each node running its slice, syncing over the interlink) is a layer above this, not a change to it.
This is not a new design; it is what tests/rv64/mesh_art.c
already does, named so we can build on it.
The artifact (compiler-owned, unchanged)
{ flits: [256-bit CU_INST payloads], steps: [seed | kick | await | barrier] },
exactly as kohakuaccel.artifact.Artifact serialises. The payloads are
header-less — the routing header is the dispatcher's, stamped by hardware.
Operands are already in DRAM before dispatch; the artifact never carries data,
because every unit L1 load is a self-fill descriptor reading DRAM.
The C form (embedded, to start)
An artifact compiles to a C table, e.g. vadd_artifact.h:
#define ART_NFLIT 26
static const unsigned long ART_FLITS[ART_NFLIT][4]; /* {ARG3,ARG2,ARG1,ARG0} per flit */
/* plus the operand/result DRAM addresses the compiler assigned */
Each row is one 256-bit payload split into the four mailbox words, high to low. (Later this table lives in DRAM and the runner walks it there; embedding is the starting point, not the endpoint.)
The runner loop
One pass over steps, in order:
| step | on the SysNode |
|---|---|
seed(n) |
no-op — the mailbox has no credit register; the runner self-throttles instead |
kick(x, y, base, nflits) |
for each flits[base .. base+nflits): poll STAT[15]==0, then write `DST=(y<<8) |
await(x, y, count) |
drain count completions (STAT[7:0] + read HEAD / write HEAD to pop); a code == SIG_FAULT is a failure |
barrier |
drain all outstanding completions |
The mailbox tags every flit last=1, so each retires as SIG_BATCH_COMPLETE —
the runner counts completions rather than trusting the batch flag.
Two rules the hardware forces
GOneedsSTAT[15]==0first. A secondGOwhile a flit is still offered is dropped silently. Poll between sends.- A completion does not order the unit's DRAM writes. A unit retires when its last write beat is sent, and this L1 is not coherent with another unit's writes. Settle (a delay, or a later dependent kick) before reading a result.
The operand rule
Operands go to DRAM at the compiler's assigned addresses. The SysNode reaches DRAM
as DRAM_BASE | addr — the low bits decode to the memory node's axi_ram, which
is the same place a unit's self-fill lands, so the two agree by construction.
Format is per unit. A vector core's VFILL reads plain fp16 and converts to
E8M15 internally, so vec operands stay fp16. A matmul cluster's FILL reads
MXFP7-packed entries (128 B/entry: 7-bit fields + E5M3 scales, via
to_mxfp7_words_tiled), not fp16 — the offline model reads fp16 and quantises at
compute, which matches the numbers but not the DRAM bytes. Put the right format in
DRAM per the target unit.
Multi-unit and fusion (what the steps already encode)
A real kernel (a matmul with a vec epilogue; attention) spans mat and vec
units, and the runner must honour the ordering the compiler put in steps — it
is not free. From a fused mat→vec artifact (mm_silu):
- The producer round kicks all the mat clusters, then awaits both the
producers' own completions and the consumers'
SIG_DATA_RECEIVEDpeer-acks — on vec coords the round never kicked. The mat→vec data is a CU_DATA peer burst drained straight into the vec core's L1, in fabric, not through the SysNode. The peer-ack await is what proves the tile is resident before the barrier; the vec kernel itself does not block on the burst. - A hard barrier separates the two dispatches (the producer round fully retires before the consumer epilogue is staged).
- Two invariants: restage every round from slot 0, and a node kicked N times
in a round is awaited once for the cumulative total (the poll is
==, not≥). So the runner tracks per-node cumulative completion counts.
So the runner is still thin — it just interprets kick/await/barrier
faithfully, including awaits on coords it never kicked. The fusion is the
compiler's; the ordering is the steps'.
Memory movement: a vec kernel, not the mover
Transpose and rearrange of intermediates compile to vector-core relayout
kernels (word-permute via VFILL/VDRAIN, or a 4×4 granule transpose via
VSHUF), dispatched like any other vec kernel — never a node-mover
descriptor. The hardware node mover (mm_mover, MODE_TRANSPOSE) exists and the
SysNode can drive it directly through the 0x80 window, but no compiler artifact
targets it. So "memory-movement requirements" in a compiled model are just more
vec dispatches; the runner needs nothing new for them.
Deliberately out of scope (for now)
- Cross-mesh.
DSTis mesh-local (x,y, no mesh id). Multi-node dispatch, global addresses (mesh id ataddr[37:36]) and interlink doorbells are the OS layer above this runner. - Scheduling.
stepsrun in order; the compiler already decided them.