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stringclasses
10 values
dataset_id
stringclasses
1 value
season
int64
2.02k
2.02k
field_zone
stringclasses
7 values
down_distance
stringclasses
8 values
personnel
int64
11
21
defensive_front
stringclasses
6 values
coverage_shell
stringclasses
4 values
playcall_type
stringclasses
10 values
spacing_quality
stringclasses
2 values
matchup_advantage
stringclasses
2 values
decision_summary
stringclasses
10 values
question
stringclasses
1 value
ground_truth_label
stringclasses
2 values
ground_truth_rationale
stringclasses
10 values
outcome_signal
stringclasses
5 values
source_citation
stringclasses
1 value
NFLRZ-001
nfl-red-zone-playcall-coherence-risk-v0.1
2,024
inside_20
2_and_4
11
even
Cover_2
quick_slant
clean
yes
Slant vs soft zone.
Is red-zone playcall coherence intact. Answer coherent or incoherent.
coherent
Spacing and matchup aligned.
td_likely
Synthetic
NFLRZ-002
nfl-red-zone-playcall-coherence-risk-v0.1
2,024
inside_10
3_and_goal
12
heavy
man
deep_fade
poor
no
Fade vs tight space.
Is red-zone playcall coherence intact. Answer coherent or incoherent.
incoherent
Low spacing and poor matchup.
fg_attempt_likely
Synthetic
NFLRZ-003
nfl-red-zone-playcall-coherence-risk-v0.1
2,024
inside_20
1_and_10
12
light
Cover_3
play_action_cross
clean
yes
PA cross vs zone.
Is red-zone playcall coherence intact. Answer coherent or incoherent.
coherent
Run threat plus spacing.
td_likely
Synthetic
NFLRZ-004
nfl-red-zone-playcall-coherence-risk-v0.1
2,024
inside_5
2_and_goal
13
heavy
goal_line
slow_develop
poor
no
Slow play vs heavy front.
Is red-zone playcall coherence intact. Answer coherent or incoherent.
incoherent
Time and space mismatch.
stuffed_risk
Synthetic
NFLRZ-005
nfl-red-zone-playcall-coherence-risk-v0.1
2,023
inside_15
3_and_6
11
nickel
man
mesh
clean
yes
Mesh vs man.
Is red-zone playcall coherence intact. Answer coherent or incoherent.
coherent
Good spacing vs man.
td_likely
Synthetic
NFLRZ-006
nfl-red-zone-playcall-coherence-risk-v0.1
2,023
inside_10
2_and_7
12
heavy
Cover_2
deep_post
poor
no
Post in tight zone.
Is red-zone playcall coherence intact. Answer coherent or incoherent.
incoherent
Concept too deep.
fg_attempt_likely
Synthetic
NFLRZ-007
nfl-red-zone-playcall-coherence-risk-v0.1
2,023
inside_20
2_and_3
21
base
Cover_3
run_power
clean
yes
Power vs light box.
Is red-zone playcall coherence intact. Answer coherent or incoherent.
coherent
Box count favorable.
td_likely
Synthetic
NFLRZ-008
nfl-red-zone-playcall-coherence-risk-v0.1
2,023
inside_8
3_and_goal
11
dime
man
slow_screen
poor
no
Screen vs tight man.
Is red-zone playcall coherence intact. Answer coherent or incoherent.
incoherent
Space limited and timing slow.
stop_likely
Synthetic
NFLRZ-009
nfl-red-zone-playcall-coherence-risk-v0.1
2,022
inside_12
1_and_goal
12
base
Cover_2
quick_out
clean
yes
Quick out vs zone.
Is red-zone playcall coherence intact. Answer coherent or incoherent.
coherent
Timing and spacing aligned.
td_likely
Synthetic
NFLRZ-010
nfl-red-zone-playcall-coherence-risk-v0.1
2,022
inside_6
3_and_goal
13
heavy
goal_line
deep_drop
poor
no
Deep drop near goal.
Is red-zone playcall coherence intact. Answer coherent or incoherent.
incoherent
Pocket time and space mismatch.
sack_risk
Synthetic

What this repo is for

Detect red-zone playcall breakdown risk.

Focus

field zone and space constraints

personnel vs defensive front

spacing quality

matchup advantage

concept timing

Why it matters Red-zone failure decides games. Bad spacing and wrong concept are the early signals.

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