#ifndef EDITOR_H #define EDITOR_H #include "userinterface.h" struct Line { const char *buffer; int length; }; class Editor : public UIObject { public: int line_length; int height; int first_line; int linecount; const char *complete_text; int text_length; Screen *screen; Window *window; Keyboard *keyb; IndexedList *text; // Member functions Editor(UserInterface *ui, const char *text_buffer, int max_len); virtual ~Editor(); virtual void init(Screen *win, Keyboard *k); virtual void deinit(void); virtual void line_breakdown(const char *text_buffer, int buffer_size); virtual void draw(); virtual void draw(int line_idx, Line *line); virtual int poll(int); virtual int handle_key(uint8_t); }; class HexEditor : public Editor { void line_breakdown(const char *text_buffer, int buffer_size); void draw(int line_idx, Line *line); public: HexEditor(UserInterface *ui, const char *text_buffer, int max_len); }; #endif