Datasets:
File size: 10,166 Bytes
23c65e5 bca8bde b572eec bca8bde 607eafa 23c65e5 bca8bde b486024 4907dab 607eafa 4907dab 060b14a 4907dab 060b14a bca8bde 4907dab bca8bde 4907dab bca8bde 4907dab bca8bde 4907dab bca8bde 4907dab b486024 4907dab bca8bde b486024 607eafa 4907dab b486024 607eafa 4907dab b486024 607eafa 4907dab b486024 607eafa 4907dab b486024 607eafa 4907dab b486024 607eafa 4907dab b486024 607eafa 4907dab b486024 607eafa 4907dab b486024 607eafa bca8bde 4907dab bca8bde 4907dab 607eafa 4907dab bca8bde b572eec | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 | ---
language:
- en
license: mit
task_categories:
- time-series-forecasting
tags:
- temporal-point-process
- event-sequences
- nba
- sports
- play-by-play
- marked-temporal-point-process
size_categories:
- 1K<n<10K
pretty_name: NBA Quarter Events
dataset_description: >-
Curated per-quarter NBA play-by-play sequences from the 2024-25 regular season,
designed for temporal point process (TPP) and marked temporal point process (MTPP)
modeling. Each sequence represents one quarter (Q1-Q4) of a single game, with the
prediction target being the play type of the next event. Sequences are filtered to
keep only quarters with 90-110 events, ensuring consistent sequence lengths. Rich
narrative type_text descriptions provide fully descriptive context — shot style and
distance, make/miss results, offensive/defensive rebound classification, full team
names on every event, and timeout types — enabling an LLM to predict the next event
type from the sequence alone. Quarter and time information are captured in metadata
and time_since_start fields rather than repeated in type_text, reducing token waste.
---
# NBA Quarter Events
## Dataset Description
Curated per-quarter NBA play-by-play sequences from the 2024-25 regular season, designed for temporal point process (TPP) and marked temporal point process (MTPP) modeling. Each sequence represents one quarter (Q1–Q4) of a single game, with the prediction target being the **play type** of the next event. Sequences are filtered to keep only quarters with 90–110 events, ensuring consistent sequence lengths.
Rich narrative `type_text` descriptions provide fully descriptive context for each event — shot style and distance, free throw make/miss with sequence position, offensive/defensive rebound classification, team identification on every play, and timeout types — enabling an LLM to predict the next event type from the sequence alone. Quarter and time-remaining information is not repeated in `type_text` since it is already captured in `metadata.quarter` and `time_since_start`.
- **Source:** [NBA Stats API](https://www.nba.com/stats/)
- **Season:** 2024–25 Regular Season
- **Grouping:** Events grouped by quarter (Q1–Q4) within each game
- **Sequences:** 2,868
- **Train / Validation / Test:** 2,296 / 286 / 286
- **Sequence length:** 90–110 events per quarter (mean: 101.5)
- **Total events:** 291,091
- **Event types:** 9 play categories
- **Time unit:** minutes (from quarter start)
- **Source games:** 1,225
## Dataset Summary
| Property | Value |
|---|---|
| Total sequences | 2,868 |
| Train / Validation / Test | 2,296 / 286 / 286 |
| Event types | 9 |
| Total events | 291,091 |
| Events per quarter | 90–110 (mean 101.5) |
| Time unit | minutes (from quarter start) |
| Duration per quarter | 11.2–12.0 minutes |
| Season | 2024-25 Regular Season |
| Source games | 1,225 |
## Schema
Each record follows the canonical 8-field TPP schema:
| Field | Type | Description |
|---|---|---|
| `seq_idx` | int | Sequence index (per split) |
| `seq_len` | int | Number of events in the sequence |
| `description` | str | Game summary (teams, date, quarter, player rosters) |
| `metadata` | str (JSON) | `game_id`, `home_team`, `away_team`, `home_players`, `away_players`, `game_date`, `season`, `season_type`, `time_unit`, `quarter` |
| `time_since_start` | list[float] | Elapsed minutes from the first event in the quarter |
| `time_since_last_event` | list[float] | Minutes since the previous event (first is 0.0) |
| `type_event` | list[str] | Play type label — the prediction target |
| `type_text` | list[str] | Rich narrative description of each event |
## Event Types (9 categories)
| type_event | Description | Share |
|---|---|---|
| `rebound` | Offensive and defensive rebounds | 24.3% |
| `missed_fg` | Missed field goals (2pt or 3pt) | 22.4% |
| `made_2pt` | Made 2-point field goals | 13.8% |
| `free_throw` | Free throw attempts (make/miss) | 8.9% |
| `foul` | Personal, shooting, and offensive fouls | 8.3% |
| `made_3pt` | Made 3-point field goals | 7.0% |
| `turnover` | Turnovers (bad pass, travel, shot clock, etc.) | 6.7% |
| `steal_or_block` | Steals and blocked shots | 5.9% |
| `timeout` | Team timeouts (regular, mandatory) | 2.6% |
Administrative events (substitution, jump ball, period start/end, violation, ejection, instant replay) are excluded.
## type_text (Rich Narrative)
Each event's `type_text` is a natural language sentence combining multiple context signals. The description is designed to be **fully informative** so an LLM reading a sequence of events can predict the next event type:
- **Player identity**: Name, team full name, position (guard / forward / center)
- **Team identification**: Full team name on every event (e.g., "for the Orlando Magic") for unambiguous possession tracking
- **Shot style**: Specific shot type from API subType (driving layup, fadeaway jump, pullup jump, cutting dunk, etc.)
- **Shot distance & zone**: Distance in feet from the API `shotDistance` field, plus court zone (paint, left wing, corner three, top of arc, mid-range, etc.)
- **Free throw detail**: Make/miss result parsed from description, plus sequence position (e.g., "1 of 2", "2 of 3")
- **Rebound classification**: Offensive or defensive, classified via subType and description parsing (covers ~95%+ of rebounds)
- **Timeout team & type**: Team identified via `location` field (home/visitor), with timeout subtype (regular, mandatory)
- **Foul subtype**: Lowercased foul type (shooting, personal, offensive, loose ball, etc.)
- **Score context**: Leading team, margin, game state (tight game, comfortable margin, blowout)
- **Momentum**: Scoring runs with full team name (e.g., "Orlando Magic currently on a 6-0 scoring run"), pattern signals (e.g., "shooting 3 for 5 recently")
**Examples:**
```
# Made 2pt — includes shot style, distance, zone, team name
"J. Robinson-Earl. makes a 2-point putback layup from 3 feet near the basket
for the New Orleans Pelicans. Orlando Magic lead 12-6. early in the game."
# Made 3pt
"K. Ware, Heat center. makes a 3-point jump from 28 feet from the right wing
for the Miami Heat. Milwaukee Bucks lead 81-65 with a comfortable margin."
# Missed field goal — includes 2pt/3pt distinction and shot style
"J. Robinson-Earl. misses a 2-point layup from 6 feet in the paint for the
New Orleans Pelicans. The game is tied. early in the game."
# Free throw miss — includes make/miss and sequence position (1 of 2)
"J. Alvarado, Knicks guard. misses free throw 1 of 2 for the New Orleans
Pelicans. The game is tied."
# Rebound — classified as offensive/defensive
"G. Bitadze, Magic center-forward. grabs an offensive rebound for the Orlando
Magic. The game is tied. early in the game."
# Turnover — subtype integrated naturally into description
"B. Ingram, Raptors forward. commits a bad pass turnover for the New Orleans
Pelicans. The game is tied. early in the game."
# Foul — lowercased subtype
"F. Wagner, Magic forward. commits a personal foul for the Orlando Magic.
The game is tied. early in the game."
# Steal
"K. Caldwell-Pope, Grizzlies guard. records a steal for the Orlando Magic.
The game is tied. early in the game."
# Timeout — team identified with full name, includes timeout type
"the New Orleans Pelicans call a regular timeout. The game is tied. early in
the game. Orlando Magic currently on a 6-0 scoring run."
```
## Curation Filters
Quarters are selected from complete games (all 4 regulation quarters present) with diverse, non-trivial event distributions:
| Filter | Value | Description |
|---|---|---|
| `min-events` | 90 | Min events per quarter |
| `max-events` | 110 | Max events per quarter |
| `min-types` | 4 | At least 4 distinct event types of 9 |
| `max-dominant-ratio` | 0.40 | No single event type exceeds 40% of events |
| `max-repeat-ratio` | 0.30 | Consecutive same-type rate below 30% |
| Completeness | — | All 4 quarters (Q1–Q4) must be present; overtime excluded |
## Example
```json
{
"seq_idx": 0,
"seq_len": 96,
"description": "NBA Regular Season game between the New York Knicks and the Brooklyn Nets on 2025-04-13. Q1 play-by-play events. New York Knicks: C. Payne, L. Shamet, M. Bridges, ...; Brooklyn Nets: D. Timme, K. Johnson, T. Etienne, ...",
"metadata": "{\"game_id\": \"0022401188\", \"home_team\": \"BKN\", \"away_team\": \"NYK\", \"home_players\": [\"D. Timme\", ...], \"away_players\": [\"C. Payne\", ...], \"game_date\": \"2025-04-13\", \"season\": \"2024-25\", \"season_type\": \"Regular Season\", \"time_unit\": \"minutes\", \"quarter\": \"Q1\"}",
"time_since_start": [0.0, 0.3167, 0.5333, ...],
"time_since_last_event": [0.0, 0.3167, 0.2167, ...],
"type_event": ["foul", "turnover", "made_2pt", ...],
"type_text": [
"M. Bridges, Knicks guard-forward. commits a personal take foul for the New York Knicks. The game is tied. early in the game.",
"commits a shot clock turnover. The game is tied. early in the game.",
"C. Payne, 76ers guard. makes a 2-point driving finger roll layup from 5 feet in the paint for the New York Knicks. New York Knicks lead 2-0 in a tight game. early in the game.",
...
]
}
```
## Data Source
Play-by-play data sourced from the NBA Stats API via the [`nba_api`](https://github.com/swar/nba_api) Python package using the `PlayByPlayV3` endpoint. Player metadata (name, position, team) fetched via `CommonPlayerInfo`.
## Usage
```python
from datasets import load_dataset
ds = load_dataset("DescribeEvents/nba_quarter_events")
# Access splits
train = ds["train"] # 2,296 sequences
val = ds["validation"] # 286 sequences
test = ds["test"] # 286 sequences
print(train[0]["type_event"][:5]) # First 5 play types
print(train[0]["type_text"][:5]) # First 5 narrative descriptions
```
## Citation
If you use this dataset, please cite:
```bibtex
@dataset{nba_quarter_events_2025,
title={NBA Quarter Events: A Temporal Point Process Dataset},
author={DescribeEvents},
year={2025},
publisher={Hugging Face},
url={https://huggingface.co/datasets/DescribeEvents/nba_quarter_events}
}
```
|